Learning How to Imitate Life – Principles of Animation
This week we were asked to do some searching and find at least 5 examples that show some of the 12 Principles of Animation. Disney’s Twelve Basic Principles of Animation were introduced by the Disney animators Ollie Johnston and Frank Thomas in their 1981 book The Illusion of Life: Disney Animation. Johnston and Thomas in turn based their book on the work of the leading Disney animators from the 1930s onwards, and their effort to produce more realistic animations. The main purpose of the principles was to produce an illusion of characters adhering to the basic laws of physics, but they also dealt with more abstract issues, such as emotional timing and character appeal. See the references below for a great video by Alan Becker.
Example 1. Squash and stretch. This one is pretty much self explanatory
Example 2. Follow through and overlapping action. Although this was explained in regards to character appendages, it also holds true for primary actions and secondary reactions, The slap pf the ping pong ball from the square and the bouncing of the second ball after contacts are all examples of follow through. Once you introduce physics to a scene it is possible to animate things you normally think of as still or static as extensions of the main action.
Example 3. Slow in and Slow out – Notice the easing on the motion of the ball, this makes the animation much more realistic.
Example 3. Anticipation, The square in the animation below demands attention, it says “Hey look at me! I am about to do something…”
Example 5. Solid Drawing –When conceptualizing your animation, plan and develop them in a 3 dimensional mindset. This will help you work out the action and avoid issues translating movements from a flat drawing into a space with foreground, background, length, width and depth.
Second example of solid drawing:
Breaking these principles down for motion designers:
Animation & Motion Design Principles references
12 basic principles of animation – Wikipedia. (2018, November 30). Retrieved from https://en.wikipedia.org/wiki/12_basic_principles_of_animation
Video: 12 Principles of Animation (Official Full Series) by Alan Becker
AlanBeckerTutorials. (2017, May 30). 12 Principles of Animation (Official Full Series). Youtube. Retrieved from https://www.youtube.com/watch?v=uDqjIdI4bF4&feature=youtu.be
The 10 Principles of Motion Design. (2016, July 19). Retrieved from https://www.learnsquared.com/courses/motion-design/2
Shawn is an Information Technology manager in Washington D.C. and a graduate student at Quinnipiac University pursuing his masters in Interactive Media and Communications.
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